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2003 BEAM Photovore Competition
Rules & RegulationsRules
& Regulations (Same as 2002)
Last modified on February 4, 2002 |
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Originally Created by Dr. Mark Tilden
Rules adapted for BEAM/WCRG Games by Dave Hrynkiw
Note: The following is an extract of the official PDF version above.
Competitors are strongly suggested to use the above PDF as your guidelines.
Object:
Within a 150mm (6") cube, build a device that is self contained, solar
powered, and goal seeking. The robot competitor will have to face off against
other devices in a well-lit competition area, having to avoid obstacles and race
to the middle. Once there, have your robot dominate the light pool until the end
of the 5 minute round. First to the center circle wins a half point, and the one
closest to the very center at the end of round wins a full point.
Background:
If you tie two solarollers together and direct their solar cells at different
angles, you will notice that your new creature will do one of two things; run
away from light sources or run towards them. A similar observation, made by
Valentino Braitenberg in his book "Vehicles-Experiments in Synthetic
Psychology" (ISBN: 0-262-52112-1), classified a large number of two wheeled
devices which existed on a theoretical plane. He noticed that devices that
follow light can be thought of as "aggressive" as they charge the
light source in an attempt to destroy it, where as devices that run from light
slow down in the dark and can be thought of as "submissive". The first
class of devices can technically be called "phototropic" because they
mimic plants in their sun-following abilities, and the second as
"photophobic", as they exhibit behavior that shuns light like a
mushroom. Braitenberg's book goes on to describe many classes of such devices,
each featuring astonishing behavioural complexity depending on the style and
position of sensors, motors and simple internal wiring. An excellent synopsis of
the theory was presented in the March 1987 Scientific American in Computer
Recreations by A. K. Dewdney should the book "Vehicles" be hard to
find (which has been since released in paperback by MIT press).
A "Photovore" (literally, Greek for "light-eater")
absorbs ambient light, converting it directly to electro-mechanical energy; a
significant improvement over mother nature who can only do this in living
creatures through an intermediary chemical stage. The most basic Photovore is
simply two Solarollers joined together, with solarcells swapped over to each
other's side.
The knowledge of such vehicles is years old, but it has only been recently
that work in behavior-based robotics has given such devices more credence. Mr.
Mark Tilden (BEAM Founder) took the minimalist approach to robotics that first
started with Professor Rodney Brooks of MIT, and built some very capable meso-scale
legged robots. His shoebox-sized robots do not have a "world memory"
that defines the shapes in the environment the robot lives in. Rather, his
devices respond to their environment by direct stimulus-response, That is, these
creatures don't have a complex internal world model, but simple reaction sets to
changing exterior states. Machines built so far on this principle have proven
abilities that match or exceed those using traditional computer and
microcontroller approaches. For example, Mr. Tilden's $400 Unibug Walker (about
6" square in size) can easily traverse thick shag carpeting and grass, and
negotiate complex terrain without falling or getting trapped. On the other hand,
in 1988 the American Department of Defense (DoD) finally finished a six legged
walking truck called the Adaptive Suspension Vehicle for eight million dollars
which would mindlessly walk off a cliff. The first used behavioral science, the
second an extremely complex multi-processor computer system.
The BEAM supposition is that processors may be completely unnecessary, and that
simple, symmetric electronics coupled with clever mechanical designs can produce
devices that can "survive" in real-world environments, and maybe more.
Simulations are unreliable, computers on wheels have difficulty surviving in
complex environments, and Artificial Intelligence systems are too large and
unwieldy to mount in small robots. Thus BEAM is at least one answer to evolve
generations of stimulus based devices that, like the first protozoa on earth,
must compete to survive.
Competition Design Parameters:
1 - The competing device must initially fit within the boundaries of a 150mm
(6") cube. During competition, robot devices may vary their geometry as
necessary but cannot deliberately leave any part of themselves behind. Competing
devices must finish with all that they started with, although they may add to
their mass if able.
2 - No batteries (rechargeable or otherwise) are be allowed on the photovore
competitor, only verifiable electrical capacitors. Batteries (even nicads) have
an inherent residual charge left in them, even after they've been run down. This
residual charge would be an unfair advantage on the field of competition. No
other form of power source (chemical, mechanical, animal, etc.) is allowed.
Spring energy may be utilized only if the spring is energized only by the means
of the energy produced via the solar cell after the start of competition. The
competitor must extract all the energy it uses from solar cells on its chassis.
There is a solar cell size restriction of 2442 square millimeters.
3 - Devices are forbidden to exhibit deliberately destructive behavior (saw
blades, cutters, electro-shock devices, etc.) towards other robotic competitors.
All interactions between devices should be on the order of a pushing/grappling
match.
4 - Although devices are allowed to touch or follow internal walls and
hazards, they are forbidden to intentionally damage the "world" in any
way (beyond expected norms). Any device exhibiting such behavior will be
disqualified and removed from play.
Platform Details - The Photovore Arena:

The arena will be a level surface constructed of 5/8" white Melamine or
light-brown MDF construction particle-board. It will have dimensions of
approximately 620mm (24.4") square, with 80mm (3.15") tall, 37mm
(1.5") diameter wooden dowel posts painted black placed in four equidistant
locations in the arena.
The arena will be illuminated by a single 250 watt halogen lamp mounted in a
standard Luxo-Lamp style fixture (the Satco Halogen double-envelope clear Bulb
S3475 considered the norm). This fixture will be located and aimed directly down
towards the center of the goal circle from an elevation of 300mm to the bulb
tip. The goal circle is 150mm in diameter with a dot indicating middle, located
in the center of the arena.
Each of the competitor robots can start from any of the four 150mm corner
squares. The competitor must fit fully within the starting square, and provision
must be made to ensure the device is at zero stored-energy potential at the time
of event start. The initial orientation of the robot is to be entirely
determined by the competitor at the start of the event.
The robots will have to contend with the four black posts mounted on the
arena, and the shadows they cast. The posts will be mounted so tactile sensors
will not have any cracks to be lodged in.
The goal circle and starting squares are marked with a 1mm black ink
"Sharpie" marker.
Photovore Competition Procedure:
At the time of competition, the robots will be placed in competitor-selected
starting squares, and the energy "kill" mechanisms put in place. At
the judge's indication, the kill mechanisms are disabled and the timer started.
The first robot to cover the dot in the middle of the goal circle with a part
of it's body will be awarded a ½ point. Passing a sensor flagella or sensor
stalk over the dot does not constitute covering the dot. If neither robot
successfully covers the goal circle dot, the ½ point will not be awarded.
At the end of the 5 minute round, the robot nearest to the goal circle dot
will be awarded a full point. Distance will be measured from the geometric centre
of the robot to the goal circle dot.
The robots cannot be interfered with in any way until the round finishes at
the end of the 5 minutes, unless if the judge rules that the round has come to a
definite conclusion. This covers contingencies such as both robots stalling, or
a robot failing in the starting square.
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